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Old May 13, 2009, 07:34 AM // 07:34   #21
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i like some of your ideas, such as the 60% DP option to get a guildmate or alliance mate to join in the middle.. or the fact you could warp to a vanguished location... or.. give like a running ability to grant 8-10% faster movement... i also like the idea of corspes leaving collector items, that's realistic... but the other stuff afterward.. i dunno about that... these are my two cents before the lock.
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Old May 13, 2009, 07:50 AM // 07:50   #22
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So basically you dont like 60% of things in GW.........
so go and play another game ffs
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Old May 13, 2009, 07:56 AM // 07:56   #23
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I remain amazed at people bawwwing about new players not understanding the concept of GW.
With all the games like this on the market, its a given people will nitpick. Didn't we all do that at one point? Cut them some slack.
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Old May 13, 2009, 08:29 AM // 08:29   #24
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Why would this thread be locked? I am sure this is the correct forum. Why would I instead create n+1 topics for my thoughts? Where else would I go with this piece of text? These are the forums, for crying out loud..

It is not true that I play WoW. I've only tried the free trial a hundred years ago, for an hour, with some troll that sucked and there were these pigs spawning out of nowhere and I couldn't handle the interface at all and everything was blocky and ugly. I would never pay monthly to play a game, at least not as bad as WoW.

Now, Diablo-series, there is gameplay, but that game is mainly focused on farming for items. The further you progress the more important it begins to be to just kill the same end of the chapter boss over and over, just to get some ring or armor. Eventually I lost interest in every character above or near lvl 70.

If you want an example of a good game, think of CS. They opted to leave out complicating things such as bleeding or loading by clips, things that at least used to be in DoD. Instead, players have fixed maximum ammo, loaded on ammo left basis. The maps are tight and it doesn't take long to engage. No one is any better off at the start of the map depending on how much they've played. They're all equal, the AK-47 everyone has is as good as anyone's, and the overall damage is high, meaning one headshot is one kill. When hit, players stutter a bit in position. This halts circle strafing. Eventually the result is moving carefully, aiming carefully, controlling recoil, which is well modeled and logical, giving you a clean first shot and the rest are not so clean. But for a moment let's forget the greatness of this one true FPS and look at ... Quake. You run around fast with nothing slowing you down, not even bullets. Everyone circle strafes spamming ROCKETS. Everyone has insane amounts of health so they take multiple hits from rockets. On top of it the recoil is unmodeled, but instead your nailgun has a fixed inaccuracy (not sure of this though), never giving a clean shot first. Moving around also has no effect on accuracy. Some of you might prefer Quake over CS, but I definitely prefer CS style. It gives more control for the player. The only thing I've ever wished out of CS is more time spent playing than being dead, and more pistol rounds, those are always nice.

I've played Prophecies and GW:EN through. Halfway Elona and somewhere near Cavalon in Cantha. Items consist of 1k armor with 20k sup vigor, sentinel's in the raiment, some survivors and superior absorption, superior strength, minor tactics and minor sword. Green deldrimor sword. Build is currently maximum strength WE with burst of aggression, power attack, counter attack, soldier's strike, watch yourself, i am unstoppable, feel no pain.. Burst of aggression lasts 11 seconds, recharges 12, gives 33% faster attack with the only downside that it clears adrenaline every time it ends. Sometimes I get too watch yourself ignite a second time during the 11 second period, but fail to click it before adrenaline is lost. If I had an automated shout-when-ready, it would benefit me, and also reduce the need to think about that skill, so if I'm bringing interrupts or something I could concentrate on them more. Now everyone thinks use save yourselves, but I don't quite yet have it, and I am not sure can I manage the 8 strikes of adrenaline requirement. The heroes are sabway... And I've vanquished Snake Dance, Perdition Rock and Varajar Fells. Enough PvE imho. And I've unlocked more than one elite skill by playing random arenas. To vanquish Perdition I had to change my MM to have ward against elements, while I brought this "watch yourself" for my warrior, and it went ok with a few wipes.

But my whole hero/hench team, when it dies, doesn't die because it is weak, but because it doesn't know how to move away from elementalist nuking, or AoE effects. The enemies do know when hit by fire storms, so why not incorporate some of that AI in heroes. Even that is probably enough of a patch for the irritating problem. Or even simple attack formations can already augment the survival. I've died to Cyndr, Hydras, Ice Imps, Dryders, Frostmaw. I don't even remember when a non-nuker mob accidentally wiped all my heroes and henchmen, thus leaving me swinging swords alone at the front. There are practically no problems when I switch to human companions, so my main point is more advanced henchies and heroes. The less would be more or less extra because if I had that control, I might avoid failure situations and that would alone generate less of the going through the same areas again problem. Just because it is multiplayer doesn't mean the single-player aspect needs to be ignored..

You're all stick-in-the-muds, as Imoen would say.
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Old May 13, 2009, 08:40 AM // 08:40   #25
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After reading those i feel like you want GW to me D2 & Fallout Mix. Both of em are good games, but not together. and gw is good the way it is, doesnt need changing imo.
Why Play the game if you hate pretty much everything on it?
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Old May 13, 2009, 08:48 AM // 08:48   #26
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PahaLukki, what is your secondary?
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Old May 13, 2009, 08:52 AM // 08:52   #27
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Quote:
Originally Posted by PahaLukki View Post
Why would this thread be locked? I am sure this is the correct forum. Why would I instead create n+1 topics for my thoughts? Where else would I go with this piece of text? These are the forums, for crying out loud..
Suggestions are good...describing a totally different game is completely different.

Quote:
It is not true that I play WoW. I've only tried the free trial a hundred years ago, for an hour, with some troll that sucked and there were these pigs spawning out of nowhere and I couldn't handle the interface at all and everything was blocky and ugly. I would never pay monthly to play a game, at least not as bad as WoW.Now, Diablo-series, there is gameplay, but that game is mainly focused on farming for items. The further you progress the more important it begins to be to just kill the same end of the chapter boss over and over, just to get some ring or armor. Eventually I lost interest in every character above or near lvl 70.
I could care less about this part so I leave this.

Quote:
If you want an example of a good game, think of CS. They opted to leave out complicating things such as bleeding or loading by clips, things that at least used to be in DoD. Instead, players have fixed maximum ammo, loaded on ammo left basis. The maps are tight and it doesn't take long to engage. No one is any better off at the start of the map depending on how much they've played. They're all equal, the AK-47 everyone has is as good as anyone's, and the overall damage is high, meaning one headshot is one kill. When hit, players stutter a bit in position. This halts circle strafing. Eventually the result is moving carefully, aiming carefully, controlling recoil, which is well modeled and logical, giving you a clean first shot and the rest are not so clean. But for a moment let's forget the greatness of this one true FPS and look at ... Quake. You run around fast with nothing slowing you down, not even bullets. Everyone circle strafes spamming ROCKETS. Everyone has insane amounts of health so they take multiple hits from rockets. On top of it the recoil is unmodeled, but instead your nailgun has a fixed inaccuracy (not sure of this though), never giving a clean shot first. Moving around also has no effect on accuracy. Some of you might prefer Quake over CS, but I definitely prefer CS style. It gives more control for the player. The only thing I've ever wished out of CS is more time spent playing than being dead, and more pistol rounds, those are always nice.
Not even going to touch on this. Theres no need to describe your like for certain fps when I see no correlation between the two. (if your really want to argue those send me a link to a forum dedicated to those and I'll go on about how neither are realistic.)

Quote:
I've played Prophecies and GW:EN through. Halfway Elona and somewhere near Cavalon in Cantha. Items consist of 1k armor with 20k sup vigor, sentinel's in the raiment, some survivors and superior absorption, superior strength, minor tactics and minor sword. Green deldrimor sword. Build is currently maximum strength WE with burst of aggression, power attack, counter attack, soldier's strike, watch yourself, i am unstoppable, feel no pain.. Burst of aggression lasts 11 seconds, recharges 12, gives 33% faster attack with the only downside that it clears adrenaline every time it ends. Sometimes I get too watch yourself ignite a second time during the 11 second period, but fail to click it before adrenaline is lost. If I had an automated shout-when-ready, it would benefit me, and also reduce the need to think about that skill, so if I'm bringing interrupts or something I could concentrate on them more. Now everyone thinks use save yourselves, but I don't quite yet have it, and I am not sure can I manage the 8 strikes of adrenaline requirement. The heroes are sabway... And I've vanquished Snake Dance, Perdition Rock and Varajar Fells. Enough PvE imho. And I've unlocked more than one elite skill by playing random arenas. To vanquish Perdition I had to change my MM to have ward against elements, while I brought this "watch yourself" for my warrior, and it went ok with a few wipes.

But my whole hero/hench team, when it dies, doesn't die because it is weak, but because it doesn't know how to move away from elementalist nuking, or AoE effects. The enemies do know when hit by fire storms, so why not incorporate some of that AI in heroes. Even that is probably enough of a patch for the irritating problem. Or even simple attack formations can already augment the survival. I've died to Cyndr, Hydras, Ice Imps, Dryders, Frostmaw. I don't even remember when a non-nuker mob accidentally wiped all my heroes and henchmen, thus leaving me swinging swords alone at the front. There are practically no problems when I switch to human companions, so my main point is more advanced henchies and heroes. The less would be more or less extra because if I had that control, I might avoid failure situations and that would alone generate less of the going through the same areas again problem. Just because it is multiplayer doesn't mean the single-player aspect needs to be ignored..
Now this ok the first part says you have experience. No offense i don't care which wiki build your hero's are running. My question is why when I set my 7 year old autistic brother in front of my computer can he figure out how to use the hero's and you can't. It takes literally a few clicks to move them. As for the use when ready I'm sorry but NO. Thats the downside to your IAS Flail has lost movement speed you use the one that makes it hard to get that in. if your having that much trouble look at texmod on wiki and look for the adrenaline enhancement makes it easier to see when adren based skills will be ready. Stop being lazy and figure it out.

Quote:
You're all stick-in-the-muds, as Imoen would say.
Why Thank You
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Old May 13, 2009, 09:11 AM // 09:11   #28
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@ OP: mmm... sorry, no.
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Old May 13, 2009, 09:16 AM // 09:16   #29
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I'm interested in this texmod thing.

Is this allowed in the Terms of Use?
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Old May 13, 2009, 09:25 AM // 09:25   #30
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Originally Posted by Zigathon View Post
I'm interested in this texmod thing.

Is this allowed in the Terms of Use?
Quote:
Originally Posted by From GWW
"As a general rule of thumb, we don't mind if you do things like this to make your own playing experience more fun. Some people really like to mod, and we recognize that this can often be a valuable learning tool. When you're doing it, though, keep in mind that we ask that you don't use our content to mod other games. Please do not attempt to extract anything from your GW.dat with the intent to use it in a mod for another game or project. Also keep in mind that we can't support any changes you make.

In other words, if you try to make some changes and your game crashes, don't contact support because there really isn't anything they will be able to do for you. Make sure you have your disks handy to reinstall.

In case anyone was concerned about this reply, keep in mind that alterations that people make to their own .dat files will not affect the play experience of others. All of that important data is stored server side, so any changes that would be able to be made are purely cosmetic. For instance, if someone re-textures their sword to look like a gigantic pickle, they will be the only one to see this change. You won't start seeing people wielding pickle swords running around in random arena any time soon.

Also keep in mind that we are always interested to see what stuff you guys come up with. If you do something exceptionally cool that you feel would really benefit the community as a whole, don't be afraid to let us know about it." --Image:UserEmilyDiehlStar.gif Emily Diehl (talk)


"To all modders: It's important to note that the parameters concerning the use of third-party programs do still apply. We cannot condone the use of such programs, and we cannot support the accounts of those who may be negatively impacted in using such programs. That's called the If it eats your hard drive and blows up your refrigerator, don't call us policy.

Honestly, though, as previously stated, it is unlikely that we would actively pursue or action those who use such programs in a positive manner, that is, those whose only interest is creating benign mods of our games. Keep in mind that occasionally people get creative and might bring up the use of a harmless program to attempt to mask other harmful activities. We see that with other situations, such as where they say "But I was only using an alternative OS, why was I blocked?" and we discover they are using major bot programs.

If you feel that this creates a "mixed message," then I guess we should discuss that concern. I can understand where the strict "Don't do that" is clearer than "We can't say you can do that, but we won't take action if you do choose to do it." There are some cases where it's not black and white. One example that comes to mind is the use of emulators to play Guild Wars. We develop only for the PC, but others play on other systems and that's totally ok. However, if they develop difficulties, our Support Team is not available to help them resolve those issues. So we don't prohibit the alternative, we simply decline to support it.

What I want to say above all about this matter is that if you're going to mod, have fun, but do stick with the benign and positive uses of the programs and create mods that impact the game only in ways that are fun and harmless. If there's more information to share, I will do so as soon as it becomes available to me." -- Gaile
From what that says yes but if anything happens to your account its on you
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Old May 13, 2009, 09:35 AM // 09:35   #31
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Fair enough.
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Old May 13, 2009, 11:57 AM // 11:57   #32
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Your thread is closed because you've shown complete disregard for the rules which are stickied at the top of this forum. Looks like this: READ FIRST - Sardelac Sanitarium Forum Guidelines. Please consult these to find out what you did wrong and to avoid breaking the rules in the future.

There's also a list of ideas that have been cataloged up to this point. That thread is also stickied at the top of this forum. Looks like this: Index of Ideas - Check this thread and use SEARCH before posting ANY new thread.

Also, if a thread is mostly trolling, it gets locked.

(Next time report a thread instead of posting "INB4 LOCK LOLOL" if you all don't mind. Thanks.)

Closed.
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